Hideo Kojima unveils First Trailer & Details for horror Title “OD: Knock“
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Los Angeles, CA – Legendary game designer Hideo Kojima sent chills down the spines of gamers worldwide today, offering a first look at his highly anticipated horror title, now officially named “OD: Knock.” The reveal came during a celebratory event marking the tenth anniversary of Kojima Productions,and featured a joint presentation with Microsoft Gaming CEO Phil Spencer.
Developed in collaboration with Xbox Game Studios, “OD: Knock” promises a completely new gaming experience, leveraging cutting-edge cloud technology.While details remain scarce, the debut trailer showcased a deeply unsettling atmosphere, hinting at a psychological horror experience unlike anything seen before.
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The Meaning of “Knock”
Kojima explained the chilling rationale behind the subtitle “Knock,” revealing a personal fear that fuels the game’s core concept. “I’m afraid of the knocking sound, so I wanted to make it very scary,” he stated, referencing the unsettling audio cues already present in the reveal trailer. The intention is to tap into a primal fear, elevating the tension and psychological impact of the game.
A Separate “OD” Experience from Jordan Peele
Adding another layer of intrigue, kojima cryptically mentioned a separate “OD” experience currently in development with acclaimed filmmaker Jordan Peele. He emphasized that Peele’s project will be distinct from his own game, leaving fans to speculate on the nature of this collaboration.
Star-Studded Cast & Innovative Development
“OD: Knock” boasts a compelling cast, including Sophia Lillis (“Dungeons & Dragons: Honor Among Thieves”), udo Kier (“Hunters”), and Hunter Schafer (“Euphoria”). Kojima even joked about being the first to capture motion capture data from ghosts, highlighting the innovative and unconventional approach to the game’s development.
Phil Spencer confirmed Microsoft’s commitment to supporting Kojima’s vision, stating, “Kojima brings innovations in gameplay, story and player interaction. We work closely together and are very excited about what comes next.” Spencer also emphasized Xbox’s dedication to empowering creative freedom, allowing developers to “cross borders” and push the boundaries of interactive entertainment.
Kojima confirmed the team is utilizing Unreal Engine 5 to achieve their enterprising goals,aiming