Gearbox Software has delayed the Nintendo Switch 2 version of “Borderlands 4” following considerable performance issues reported by PC players, according to a report by Heise Online. the decision comes as players grapple with unexpectedly high system requirements adn optimization challenges, with some resorting to increasing their shader cache size to 100GB to improve gameplay.
The PC launch has sparked criticism, prompting a response from Gearbox chief developer Randy Pitchford, who engaged in online exchanges with frustrated fans. pitchford asserted that PC performance is inherently tied to individual hardware configurations and characterized “Borderlands 4″ as a ”premium game for premium gamers.” The postponement of the Switch 2 release indicates the developers are prioritizing stability and performance across platforms,though a new launch date has not been announced. this delay impacts Nintendo’s anticipated launch lineup for its next-generation console and underscores the complexities of porting demanding titles to new hardware.