PlayStation has shut down Bluepoint Games, the studio responsible for critically acclaimed remakes of Demon’s Souls and Shadow of the Colossus, with approximately 70 employees expected to lose their jobs in March 2026. The closure, confirmed by Sony Interactive Entertainment, follows a “recent business review” prompted by an “increasingly challenging industry environment,” according to PlayStation Studios CEO Hermen Hulst.
The decision to close Bluepoint, acquired by Sony in 2021, comes after the cancellation of a live-service God of War project in early 2025. Reports indicate the studio had been tasked with developing the game following their co-development work on God of War Ragnarok in 2022. Sony has recently shuttered other live-service ventures, including multiplayer shooter Concord and Firewalk Studios, the developer behind it, signaling a broader shift away from the genre.
Bluepoint Games initially gained prominence for its meticulous remakes and remastering work. The studio’s portfolio includes the Uncharted: The Nathan Drake Collection, the Metal Gear Solid HD Collection, and the Ico/Shadow of the Colossus HD Collection. Their 2020 remake of Demon’s Souls for the PlayStation 5 was lauded as a visual showcase for the console.
Data compiled from sales figures reveals the studio’s commercial impact. The Demon’s Souls remake sold 1.4 million copies, while the Shadow of the Colossus remake reached 1.2 million units. The Uncharted: The Nathan Drake Collection performed strongly with 2.9 million copies sold. Other titles include Gravity Rush (562,000 copies), Flower (428,000 copies), PlayStation All-Stars Battle Royale (125,000 copies), ICO/Shadow of the Colossus HD Collection (360,000 copies), God of War Collection (455,000 copies), and Blast Factor (128,000 copies), bringing the total to 7.6 million copies sold.
While Bluepoint’s size, peaking at around 70-80 employees, was relatively small compared to other PlayStation Studios, the sales figures suggest a financially viable operation, particularly given its focus on remakes and co-development projects. The studio never released a fully original title.
Sony, in a statement to Bloomberg, acknowledged Bluepoint’s “technical expertise” and “craftmanship,” but offered no further explanation for the closure. The company has not commented on the future of similar remake projects or the potential for internal restructuring within PlayStation Studios.