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A Game About Digging A Hole Together Announced for 2026 with 4-Player Co-op

September 29, 2026 Rachel Kim – Technology Editor Technology

A Game About Digging A Hole Together, the multiplayer sequel to a surprise hit simulation game that sold over 1.2 million copies worldwide, is scheduled for release in late 2026, according to announcements from Shochiku Games and indie publisher rokaplay.

Late 2026 Release Set for Digging Sequel

The original title, developed by a single creator as a vacation project, established an addictive gameplay loop centered on digging, selling discovered items, upgrading gear, and descending deeper underground. According to Mipumi Games and Shochiku Games, the upcoming sequel rebuilds the core game system from scratch while introducing new terrain types, additional tools, and online features.

Four-Player Online Co-Op and Cross-Platform Play

The primary addition to the franchise is online cooperative multiplayer supporting up to four users. According to Shochiku Games and rokaplay, player feedback from the first title identified cooperative gameplay as the most requested feature.

https://youtu.be/2cIp0lmZ0U0

The sequel implements cross-platform functionality to allow users on different hardware to play together. Mipumi Games and rokaplay confirmed that the title is slated for release on PC via Steam, the Epic Games Store, and Microsoft Store, alongside PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. Pricing details have not yet been announced.

Vienna Studio Joins Original Solo Creator

For the new project, the original creator has partnered with Mipumi Games, an Austrian studio established in Vienna in 2009 with experience across independent and AAA game development.

A Game About Digging A Hole Together Announced for 2026 with 4-Player Co-op
Photo: prtimes.jp

Voxel Engine and Community-Driven Design

Mipumi Games and Shochiku Games stated that the excavation mechanics rely on voxel technology derived from the game Solarpunk. Developer statements indicate that the team analyzed reviews and comments submitted by players of the first game to shape the sequel’s hidden features, deeper subterranean layers, and expanded toolsets.

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