Apple will present three sessions at the Game Developers Conference (GDC) in San Francisco on March 11, signaling a coordinated push to bolster its presence in the gaming market, according to announcements made Tuesday.
The sessions, detailed on the AppleInsider and 9to5Mac websites, will cover Apple hardware and software for game developers, the porting of the game Cyberpunk 2077 to Mac, and strategies for maximizing a game’s potential on the App Store and Apple Games app. Speakers from across Apple’s technology and business development teams will participate, including Allan Schaffer, Senior Manager of Technology Evangelism, and Abhishek Radhakrishnan, Business Development for Apple Games.
This year’s GDC appearance follows the launch of a dedicated Games app as part of iOS 26 and macOS Tahoe, and comes as Apple seeks to attract more AAA titles to its platforms. The company highlighted the upcoming release of a major game on Mac, scheduled for day one availability, though specific details were not disclosed.
Beyond gaming-specific presentations, Apple is as well offering a livestream on Thursday, March 5, focused on app security and data protection. The company will also host a Q&A session on the Apple Developer Forums regarding coding intelligence in Xcode 26. A developer story will feature the Speechify team and their use of Apple’s Foundation Models framework, SwiftUI, and Metal to develop an AI-powered, hands-free assistant.
Apple is also updating its Foundation Models framework in iOS 26.4, iPadOS 26.4, macOS 26.4, and visionOS 26.4 to improve instruction-following and tool-calling abilities. New Python bindings for the framework will provide access to the on-device model at the core of Apple Intelligence on macOS. Developers are advised to test their prompts with the updated model to ensure app compatibility.