Marvel Cosmic Invasion Fails to Deliver on Superhero Beat ‘Em Up Potential, Review Finds
Paris, France – A new review of Marvel Cosmic Invasion reveals the game falls short of expectations despite leveraging the popular Marvel IP, citing a lack of depth, replayability, and innovation compared to a burgeoning 2D beat ’em up market. Published by Gamekult, the review states the game feels “satisfied with the minimum viable” and “has never had the right to become the joyful chaos that it should have been.”
The review criticizes the game’s progression system,noting a reliance on experience points to overcome obstacles rather than player skill. It argues the single-player campaign primarily serves as a means to unlock characters and maximize their statistics. content is limited to Campaign and Arcade modes, with unlockable gallery content and limited costume customization offering little additional value, especially considering the game’s €40 price point.
“Tribute games relies far too heavily on the intrinsic fun of the core gameplay and the notoriety of its IP, forgetting that a modern beat’em up must offer depth and replayability that goes beyond simply inviting friends,” the review states.
The assessment highlights a competitive landscape that Marvel Cosmic Invasion struggles to navigate. Titles like Absolute,ra Ra Boom,Mighty Morphin Power Rangers: Rita’s Rewind,River City Girls,and Streets of Rage 4 are cited as examples of games pushing the genre forward with modern mechanics,updated staging,and innovative gameplay.
The review concludes that the “Marvel guarantee, as powerful as it is, is no longer enough to mask the innovation deficit” and that the game lacks a distinct identity in a market brimming with creativity.