Stellar Blade PC Update” width=”1920″ height=”1080″ title=”Stellar Blade PC Update”>
Seoul, South Korea – May 27, 2025 – Shift Up, the South Korean game developer behind the action RPG Stellar Blade, is advising players to temporarily remove modifications (mods) and the Unreal Engine 4 Scripting System (UE4SS) before installing the latest 1.3.0 update to resolve compatibility issues causing game crashes. This comes as the PC version of Stellar Blade, released on April 26, 2024, continues to gain traction despite initial performance concerns.
According to Wolfcast,a developer at Shift Up,the conflicts stem from incompatibilities between the game’s core code and alterations made by UE4SS or player-installed mods. The studio is working on a permanent solution, but for now, a clean installation of the base game is recommended to ensure stability after applying the update.
The 1.3.0 patch introduces several enhancements, including a refined Photo Mode that now displays control indicators when the logo is selected. Visual improvements address clipping issues with protagonist eve’s hair when using the “Fluffy bear” and “Pink Bear” skins. further optimizations have been implemented for the game’s ship, cutscenes, voice-over audio, and FidelityFX Super Resolution (FSR) scaler.
Despite the need for mod removal, the PC port of Stellar Blade has proven commercially successful, reportedly selling over 500,000 units on Steam within its first month. This success has fueled speculation, detailed in a recent JagatPlay report, regarding a potential port to the upcoming Nintendo Switch 2, currently projected for release in late 2025 or early 2026. Shift Up has not officially confirmed plans for a Switch 2 version.
The request to uninstall mods has sparked debate within the Stellar Blade community. While some players express frustration at losing their customizations, others acknowledge the necessity of maintaining game stability and supporting the developers’ efforts to address technical challenges. The situation highlights the ongoing complexities of modding support in modern game growth.