Frost Giant‘s Stormgate is set too exit Early Access on August 5th, marking a meaningful milestone for the real-time strategy game. This transition means that while the campaign and 1v1 modes will be fully available, other elements like the editor and collaborative features are still in active development. players will experience these evolving components firsthand as they are refined.
Frost Giant has explained their decision to move forward without all features fully implemented. They believe this phased approach allows them to properly define each version not as a simple progression, but as a meaningful addition that enhances the player experience with new features, content, and improvements. This strategy aims to steadily advance their vision for Stormgate as a continuously updated and supported RTS.
In their FAQ, Frost Giant addressed the community’s feedback and their reasoning for launching without a full suite of modes. They stated that after a year of development and community input, they feel the campaign and 1v1 modes are ready for a broader audience. While they will continue to gather feedback on these modes, they are confident players can enjoy them in their current state.
Modes such as cooperative missions and the editor will be accessible through an in-game “Test Kitchen” called Sigma Labs. These features will be expanded upon over time, mirroring the evolution of past RTS titles. Frost Giant emphasized their commitment to prioritizing fundamental gameplay and releasing the campaign and 1v1 modes while they continue to build towards their long-term vision. The studio highlighted that “quality over quantity” was a key lesson learned from Early Access, and exiting this phase is crucial for an independent studio with limited resources. They want to assure players that the Steam launch is a debut, not the conclusion of Stormgate’s development journey.