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WoW Shadowlands: Addon Purge – Safe & Banned List

World of Warcraft add-ons that give combat advantages, aiming for a fairer experience for all players.">

WoW to Limit combat Add-ons: Blizzard Aims to Balance Gameplay

BUCHAREST – May 9, 2024 – Blizzard Entertainment is poised to alter the landscape of world of Warcraft, announcing restrictions on combat add-ons. Senior game Director Ion Hazzikostas has detailed the changes, clarifying the reasons behind them. This move aims to create a more balanced and accessible experience for all players, reducing the perceived necessity of external tools to succeed in World of Warcraft. Expect more details to come.

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World of Warcraft to Limit Combat Add-ons: Blizzard Aims for a More Level Playing Field

Blizzard Entertainment is planning to restrict the functionality of certain World of Warcraft add-ons that provide players with an advantage in combat. Senior Game Director Ion Hazzikostas recently discussed these changes, clarifying which add-ons would be affected and the reasoning behind the decision.

According to Hazzikostas, the goal is to reduce the perceived necessity of add-ons for optimal gameplay. “The goal is ultimately to get to a point where if asked, ‘Hey, do I need to use add-ons to play?’ the answer is, ‘Well, they’ll give you a lot of options to customize your experience, but no, it’s up to you.’ Today, if we’re being honest, we can’t say that.”

What’s Changing (and What’s Not)

Hazzikostas emphasized that many popular add-on categories will remain unaffected. quest helpers, gathering tools, role-playing enhancements, and auction house add-ons are not targeted by these changes. PvP add-ons will still be allowed to provide details about enemy classes, but will no longer be able to track specific cooldown usage.

Why the Change?

Blizzard’s decision is driven, in part, by player feedback. Many players feel that the reliance on add-ons to successfully complete raids and dungeons has become excessive. The company aims to create a more level playing field where players aren’t forced to use external tools to remain competitive.

When Will This Happen?

While no specific date has been set, Hazzikostas indicated that the changes will not be implemented in patches 11.1.7 or 11.2. This suggests that the changes could arrive with later patches of the current The War Within expansion, or potentially with the pre-patch for the upcoming Midnight expansion.

Improving the Core Game

To compensate for the limitations on certain add-ons, Blizzard is focusing on improving the game’s core functionality. This includes enhancements to the in-game Cooldown Manager, visual effects, UI Edit Mode, audio cues, and nameplate handling.

The initial release of the Cooldown Manager in patch 11.1.5 was met with criticism for its limited functionality and lack of customization. Hazzikostas acknowledged this feedback and stated that Blizzard is committed to improving the feature based on player input. “we certainly know we’re not going to replace a fully in-depth, customizable add-on that you’ve been using for years and tailored to your personal gameplay with something that we have as an initial, fixed offering,” he said.

Striving for “Good Enough”

Hazzikostas admitted that Blizzard’s in-game solutions may not perfectly replicate the functionality of highly customized add-ons, and that this might be acceptable. the goal is to provide a robust and accessible experience for the majority of players, even if it doesn’t cater to every niche need.”Some of it is being guided by feedback to understand how we can bridge that gap for a majority of our players, and also to some extent accepting, and hopefully getting folks to accept, that it is 96 percent of perfect,” Hazzikostas said.

Collaboration, Not Confrontation

Blizzard emphasizes that this is not an attempt to eliminate add-ons entirely. The company views this as an ongoing collaboration with add-on developers. Hazzikostas even suggested the possibility of future partnerships,allowing amateur developers to contribute ideas and code. “We’re always going to be listening. Our hope is that the things we add are going to be things that can be reskinned and tweaked by add-on developers.”

Minimizing Disruption

Hazzikostas stressed that Blizzard is taking a measured approach to these changes, aiming for the “smallest change possible to achieve the goal.” The company’s priority is to address the issue of add-on dependency while minimizing disruption to the player experience.Blizzard has learned from past attempts to restrict add-on functionality. Such as, efforts to create private auras were circumvented by players using macros to share information. The company is now focused on building thorough in-game solutions to reduce the incentive for players to find workarounds.

Ultimately, Blizzard aims to strike a balance between maintaining a challenging and engaging game experience and reducing the complexity associated with add-on management.

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