Warhorse Studios Reportedly Replacing Workers with AI | Kingdom Come: Deliverance 2 Fallout?
A former translator for Warhorse Studios, the Czech developer behind the critically acclaimed Kingdom Reach: Deliverance II, alleges he was terminated on March 27, 2026, as the company moves to replace human translators with artificial intelligence. The claim, made in a post on Reddit by a user identifying as Max Hejtmánek, has sparked debate about the growing use of AI in the video game industry and its potential impact on employment.
Hejtmánek, who worked at Warhorse Studios from July 2022 as a translator and editor, specializing in translating dialogue, quest descriptions, and item names from Czech to English for Kingdom Come: Deliverance II and its associated content, detailed his experience in a lengthy Reddit post. He states he was informed during a meeting that his position was “redundant” due to the company’s decision to utilize AI for all future translation work, as part of a broader effort to increase efficiency and reduce costs.
“I was shocked, to say the least,” Hejtmánek wrote. “Although the topic of using AI in translations had come up before, and I was firmly against it, I never thought it would actually cost me my job. Of course, it crossed my mind, but I naively believed that my work at WHS was valued enough that I wasn’t directly threatened.”
Hejtmánek expressed feeling “hugely betrayed” by the company’s management, with whom he had a nearly four-year association. He also voiced concern about the wider implications of AI adoption within the gaming industry and beyond. A moderator on the Reddit forum confirmed the user’s identity as a former Warhorse Studios employee.
The news comes less than a year after Kingdom Come: Deliverance II was released to widespread acclaim in 2025, establishing Warhorse Studios as a prominent developer. According to Polish gaming website PPE.pl, the success of the game propelled the studio into a “higher league” of developers. However, the report suggests that financial pressures may now be mounting.
The move by Warhorse Studios echoes a growing trend within the tech and gaming sectors, where companies are increasingly exploring the use of AI to automate tasks previously performed by human employees. In February 2026, Daniel Vávra, the creative director of Warhorse Studios, discussed the inevitability of AI in game development, stating that “creative” AI would turn into a permanent fixture in the industry, according to Gry-Online.pl. Vávra’s comments, however, were met with resistance from some gamers.
The Interia gaming portal reported that Hejtmánek described feeling “incredibly betrayed” by the company’s leadership. The report also highlighted the potential for further job losses as Warhorse Studios continues to “optimize” its operations.
As of March 28, 2026, Warhorse Studios has not issued a public statement addressing the allegations made by Hejtmánek or confirming the extent to which AI will be integrated into its translation workflow.
