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VR Therapy in Mental Health: A Clinical Psychologist’s Perspective

by Dr. Michael Lee – Health Editor

VR Therapy Gains Momentum‍ in‍ Dutch Mental Healthcare, ⁤Pioneered by Birgit

Amsterdam, Netherlands – Virtual Reality (VR) is rapidly emerging as a powerful⁢ tool in Dutch mental⁤ healthcare, offering a safe and ⁢controlled environment for patients to confront anxieties and traumas, according ⁤to Birgit, a mental healthcare professional profiled by akwaggz.nl. From initial curiosity to becoming a leading advocate, Birgit’s experience ⁢highlights ​the​ growing acceptance and ⁣potential of VR in treating a range of conditions.

Birgit ‌notes that⁢ VR treatments often prove shorter in duration compared to traditional methods.⁣ A key benefit is the increased‌ sense⁣ of control​ experienced by clients, making‌ homework assignments more engaging and lowering the⁢ barrier to independent ⁢practice. ⁣”Clients are literally⁣ in⁣ thier own world,” she observes.

However, she stresses VR is not ⁣a replacement for real-world exposure. the ultimate aim remains for patients to address⁤ their challenges in⁢ everyday life. ‌VR serves as a crucial “stepping stone” when direct practice is initially too difficult. For example, individuals with a ​fear of public transport can practice navigating a virtual bus filled with ‌passengers, learning that ‍their ​anxious expectations ‌often don’t‌ materialize. VR also provides ‌a ⁣safe avenue for simulating scenarios impossible or unethical to recreate in reality,‍ such as‌ experiences ⁣of‍ domestic violence.

Birgit encourages ​hesitant healthcare⁤ professionals⁤ to embrace the technology. “Just do it,” she advises, noting that therapists frequently enough⁤ harbor more apprehension about VR than their patients.⁤ She likens the learning process to‍ a ‌”Tupperware ⁣party” – ⁢encouraging hands-on experimentation to discover the possibilities. Continuous monitoring of costs and providing feedback to developers for application enhancement are also crucial, she adds.

Looking ahead, Birgit envisions a broader role for VR in mental health, extending beyond treatment to include diagnostics, medical hypnosis, and mindfulness ⁤practices. She also ‌highlights ⁣the potential ‍for culturally-specific applications, allowing patients to engage in therapy in their native language and without stigma.

Innovations like virtually⁣ recreating⁣ classroom‌ environments to‌ assess attention ⁣spans in children with ADHD, and customizing virtual⁢ scenarios – even down to details like a perpetrator’s appearance – demonstrate the technology’s growing sophistication. ​Birgit’s hope is ‌that⁤ VR remains affordable, ​ensuring widespread access to these‌ beneficial innovations for patients.

Further Information:

* Digital ⁢Care Standard of Care

* Learning ‌Network Virtual ​reality treatment

* Original Source: akwaggz.nl

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