The Guardians of the Galaxy represent another villain

Po Lady Hellbender the second villain is coming. Action adventure Marvel’s Guardians of the Galaxy reveals the great unifier Raker. He is the leader of the Universal Church of Truth, a mysterious organization that intends to bring its so-called “promise” to the entire galaxy. Raker first crossed paths with the Rangers in 2008. But the […]

AMD’s response to DLSS now supports games made in Unity and Unreal

For a month ago AMD launched its upscaling technology on the market. FidelityFX Super Resolution, or FSR, uses an algorithm to upscale games to a higher resolution, without the result being a mushy gumbo. You can see a video demonstration at the bottom of the article. Now AMD has opened up for anyone who wants […]

Doom Eternal gets drastic graphical improvement with Ray Tracing

Digital Foundry analysis details RT usage on consoles and PC A update bringing Ray Tracing in order to Doom Eternal on PCs and new generation consoles arrived last week. While on PC the game received DLSS and RT support, O PlayStation 5 e Xbox Series X received higher resolutions, high frame rates and the own […]

NVIDIA prepares Ultra Quality mode for new version of DLSS

Data appeared in Unreal Engine 5 documentation According to documentation of Unreal Engine 5, a Nvidia is preparing to release Ultra Quality mode in DLSS 2.2.9.0 update (Deep Learning Super Sampling), which, as the name suggests, uses deep learning technology and artificial intelligence to render compatible game boards more efficiently, delivering impressive performance gains. DLSS […]