Sony to End Physical Game Discs by 2028: Investigation and Preservation Concerns
Erika Hilton has filed a formal request with the National Consumer Secretariat (Senacon) seeking an official investigation into PlayStation regarding the company’s reported plans to phase out physical media for new PlayStation games by 2028. The petition argues that the transition toward a digital-only ecosystem threatens consumer rights, specifically regarding ownership, accessibility, and the long-term preservation of digital content.
Regulatory Scrutiny of Digital Shifts
The request submitted by Hilton to Senacon highlights concerns over the potential monopolistic control Sony could exert over the PlayStation marketplace. By eliminating physical discs, the company would effectively become the sole provider of software for its hardware, a move that critics argue could lead to price inflation and reduced consumer choice. According to documentation filed with the secretariat, the move is being framed as a potential violation of the Brazilian Consumer Defense Code, which protects against practices that limit the resale or transfer of purchased goods.

This legal challenge follows reports that Sony will leave to manufacture physical discs for new PlayStation games in 2028. While Sony has not issued a universal statement confirming a complete global cessation of physical media, the company has previously moved to restrict access to digital libraries. For instance, the company previously announced plans to shut down storefronts for the PS3 and PS Vita, a decision that faced significant backlash from the gaming community and prompted a partial reversal to keep those stores operational for an extended period.
The Preservation Debate
The shift toward digital-only distribution has intensified the debate over the longevity of video games. The Video Game History Foundation has publicly criticized the move away from physical media, citing the vulnerability of digital platforms to server closures and licensing expirations. According to the foundation’s founder, piracy is the only form of media preservation currently existing for games.
Industry analysts note a distinct contrast in how stakeholders view this transition. While hardware manufacturers like Sony emphasize the efficiency and convenience of digital storefronts and subscription services, consumer advocacy groups prioritize the “right to own” digital assets. The discrepancy between these positions remains a point of friction, as digital licenses do not grant users the same ownership rights typically associated with physical property under current international consumer laws.
Next Steps in the Investigation
Senacon, an agency under the Brazilian Ministry of Justice, is currently reviewing the petition to determine whether it meets the criteria for a formal administrative inquiry. Should the agency proceed, it could compel Sony to provide technical justifications for the phase-out and potentially mandate safeguards for Brazilian consumers. As of the latest update, Sony has maintained its institutional silence regarding the specific allegations raised by the congresswoman, and no date has been set for a ruling on whether the investigation will move into a discovery phase.
