Here’s a breakdown of the provided text, focusing on the game mechanics and updates:
Game Mechanics:
Status Effects:
Deadly Poison:
Deals increased damage to enemies.
Upgrades increase the amount of poison Accumulation dealt.
Fighter abilities:
Driving Kick:
Breaks enemy Blocks.
Deals damage and launches enemies.
Upgrades: increase damage, add Explosive Damage, create an area of effect.
Barbaric Smash:
Deals a massive blow.
If it kills an enemy, absorbs a percentage of their Stun to apply to the next enemy hit.
Deep Breath:
Immediately recovers 100% of Stamina.
Temporarily reduces Stamina cost of actions by 50%.
Upgrades: Reduce cooldown, increase temporary Stamina cost reduction to 100%, allow Breath Meter refill while underwater.
Reviving Exhortation:
Revives an ally from a great distance.
Grants the revived ally Temporary Health.
Upgrades: Reduce Essence cost, heal the caster and all standing allies by a small amount.
Fighter Passives:
Dual wield Mastery:
unlocks a more powerful Special Attack for Stunned enemies when dual-wielding melee weapons.
Adrenaline:
Below 50% Health: +25% Attack Damage.
Below 25% Health: Additional +25% attack Damage and +20% Stability.
Upgrades: First lethal blow leaves player with 1 health and grants a few seconds of Invulnerability.
Bloodlust:
Deals increased damage to enemies with the Bleeding status.
Upgrades: Increase Bleed Accumulation,add additional Attack Damage to Bleeding enemies.
Vanguard:
Chance to negate incoming attack damage. This chance scales with the number of enemies targeting the player.
new Unique Items:
dawnshore: new Unique items for Mace, Spear, Two-Handed Hammer, Wand, Arquebus, and Robe.
Emerald Stair: New Unique items for Two-Handed Axe, Pistol, Two-Handed Hammer, Bow, and Robe.
Shatterscarp: New Unique items for Two-Handed Axe, One-Handed Axe, and robe.
Galawain’s Tusks: New Unique items for Spear, Two-Handed Sword, and Robe.
Patch Notes / Updates:
Graphics Upscaling:
TAA is now properly off when disabled.
A separate option for enabling TAA has been added.
Performance:
Added a 40FPS option to the FPS Limit setting. FSR Quality:
“Native AA” is now displayed before the “Quality” option.
map Information:
fills in a larger area around the player. Bug Fixes:
Hands no longer clip when opening chests.
Player can now swap drinks during the “One Last Drink” quest. Quest “Shadows of the Past” journal updates correctly.
Piercing Thrusts description now accurately reflects affected weapons.
Shooting a bow no longer blocks the ability Spirit Lance.
Visual representation of enchantments updated to show upgrades replacing base ones.
Menu screens and widgets now register input correctly when other navigation inputs are active.
Thalla’s ground stomp attack visual now better matches its area of effect indicator.
Item Buff:
Ring of Fortune crit chance bonus cap doubled from 5% to 10%.
The text also includes a link to the full patch notes for Patch 1.5.