Asha Sharma Hints The Elder Scrolls VI Could Be An Xbox Exclusive
Asha Sharma declined to confirm whether The Elder Scrolls VI will launch as an Xbox console exclusive during a recent interview with the BBC, leaving the future platform availability of Bethesda’s upcoming role-playing game uncertain.
Xbox Leadership Shifts Platform Strategy
Last year, Xbox pursued a strategy of scaling back exclusivity deals to migrate titles over to rival consoles and PC platforms.
When questioned specifically about The Elder Scrolls VI and how Xbox defines its exclusive software moving forward, Sharma told the BBC that every platform requires dedicated experiences. “Every platform needs some form of exclusive experiences and content,” Sharma said, according to interviews cited by Gamereactor and XDA-Developers. “We shared Gears [of War: E-Day] and Clockwork [Revolution]. We’re going to do the best we can to continue to do that, all in the context of the business being healthy. We have to balance that.”
When pressed directly on whether the next installment in the Elder Scrolls series would remain exclusive to Xbox systems, Sharma declined to provide a definitive answer, describing the project simply as a beautiful game.
Historical Context of Bethesda Exclusivity
The ambiguity surrounding The Elder Scrolls VI contrasts with the initial rollout following Microsoft’s acquisition of Bethesda. At the time of the purchase, former Xbox head Phil Spencer held a streamed press conference emphasizing that the acquisition was executed to deliver major exclusive games for platforms that support Game Pass. That vision materialized when Starfield arrived as a console exclusive for Xbox.

However, that exclusivity window proved temporary. Spencer subsequently altered course to favor multi-platform releases, citing changing industry futures. That policy shift led to the multi-platform release of Bethesda’s Indiana Jones and the Great Circle, which launched on PlayStation 5 and Nintendo hardware alongside Xbox.
Industry observers note that the current indecision may tie into broader hardware initiatives inside Microsoft, including the development codenamed Project Helix. Rumors surrounding the next-generation hardware suggest it may blur the lines between traditional console architecture and PC operating systems, though Microsoft has not finalized public details on software requirements or distribution models for its upcoming hardware ecosystem.