Sony Interactive Entertainment had a Bloodborne remake approved and ready for development, but the project was ultimately rejected by FromSoftware, the original game’s creator, according to a report published Thursday by Bloomberg.
The revelation explains the abrupt closure of Bluepoint Games, a Sony-owned studio renowned for its high-fidelity remakes of titles like Demon’s Souls and Shadow of the Colossus. Bluepoint had initially pitched a Bloodborne remake following the cancellation of a live-service God of War game in January 2025, a project that Sony determined was not a suitable fit for the studio’s expertise. Sony leadership was receptive to Bluepoint’s subsequent proposal for a Bloodborne remake, but FromSoftware declined to move forward.
Bloomberg’s reporting corroborates earlier statements from former PlayStation executive Shuhei Yoshida, who indicated that whereas FromSoftware president Hidetaka Miyazaki expressed some interest in revisiting Bloodborne, he was hesitant to allow another studio to take the lead on a remake. Yoshida’s comments, made in an interview with Kinda Funny, suggested Miyazaki’s preference to maintain complete creative control over any potential revival of the franchise.
The failed remake attempt occurred after Bluepoint had already begun exploring options following the cancellation of the God of War live-service project. The initial God of War concept involved Atreus navigating a version of Hades, battling different iterations of himself in a cooperative gameplay loop. The project was deemed unworkable, leading Sony to encourage Bluepoint to pitch alternative ideas.
The news comes as fans continue to petition for a continuation of the Bloodborne series, or a remake of the original 2015 PlayStation 4 exclusive. IGN previously reviewed Bloodborne, awarding it a 9.1/10 score.
As of February 28, 2026, FromSoftware has not publicly commented on the reasons for rejecting the remake proposal, and Sony has not indicated any plans to pursue the project with another developer.