Home » Technology » Valve CEO Gabe Newell stood up for the creators of Cyberpunk 2077

Valve CEO Gabe Newell stood up for the creators of Cyberpunk 2077

news/101613/Glava_Valve_Geyb_Nyuyell_zastupilsya_za_sozdateley_Cyberpunk_2077.html"> Founder and head Valve Gabe Newell gave extensive interview New Zealand edition 1 News, which raised the scandal around CD Project against the background of a problematic release Cyberpunk 2077. –

So far, the famous entrepreneur managed to get acquainted with the new product only on the PC, noting that the game has many excellent aspects – it is clear that the project was created by talented specialists who put a lot of time and effort into it.

«It’s not fair to throw stones at any developer, as it’s amazing in itself to even release something so complex and ambitious.».

Newell himself sympathizes with any studio that has to find a compromise between versions of the game for different platforms. However, on PC, as far as he knows, people are generally happy.

The head of Valve did not have time to get acquainted with the console versions of Cyberpunk 2077, but the decision Sony by the end of sales of Cyberpunk 2077 in the PS Store he called it “unusual.” His company did not participate in such conversations. –

Gabe Newell also noted that Valve itself often receives angry messages from fans, but responding with aggression to aggression is stupid – we must try to learn a lesson from the situation.

«In this industry, expectations are always high, everyone knows about it. If you meet expectations, the audience will definitely inform you about it. If you do not make excuses, they will also let you know about it. This is part of the charm of the industry».

Newell himself notes that if people show dissatisfaction, then they are not indifferent.



As part of the interview, the head of Valve was also asked about the sequels to Half-Life and Portal, but overall he has nothing to say about them. The developer only confirmed that the studio is currently working on several projects. They will be presented publicly when the time comes.

«I have not talked about these things successfully for many years, and I hope not to talk about them until these questions become irrelevant. New questions will come in their place».

As Newell notes, releasing games is “a lot of fun,” and last year’s Half-Life: Alyx was great.

«It’s nice to return to creating single-player games that give impetus to other similar projects within the company.».

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