A Fresh Approach to Open World Design in “Yotei“
“yotei” distinguishes itself within the open-world genre by moving away from conventional experience point-based progression systems. Instead, the game focuses on player skill development and understanding of its mechanics. Advancement is largely tied to discovering optional shrines, imbuing open-world exploration with greater purpose. Charms, armor sets tailored to specific playstyles, cosmetic items, and weapon upgrades are primarily integrated into sidequests, which are designed to feel engaging rather than simply being checklist items. While some of the game’s most compelling skills are locked behind these optional quests, this approach ultimately proves to be a clever design choice.
The game frequently surprises players with challenging duels and large-scale battles triggered by its quests, naturally guiding them to explore more of the map. Beyond the combat, “yotei” features compelling narratives, including supernatural mysteries, pursuits of elusive outlaws, and demanding superboss encounters – one of which required over an hour and numerous attempts to overcome. The game also demonstrates a commendable respect for the region’s culture and history, specifically acknowledging and celebrating the traditions of the indigenous Ainu people of Hokkaido.
Like “Tsushima,” “Yotei” prioritizes organic discovery, subtly directing players without relying on excessive waypoints or markers. The return of the wind navigation mechanic, activated by swiping on the touchpad to visualize wind gusts towards objectives, is a welcome feature. Furthermore, songs learned on the shamisen serve as both a thematic element and a practical tool for completionists, guiding them to collectibles and health-boosting hot springs. While some activities may become repetitive, particularly those involving platforming and rock climbing, the game makes an effort to integrate them seamlessly into the expanding map.
For players experiencing fatigue with conventional open-world structures,”Yotei” offers a refreshing experience. It strikes a balance between distinct zones and the feeling of a vast, interconnected world. The game’s narrative, centered on atsu’s path of vengeance, allows for a degree of player agency and freedom. “Yotei” also boasts a range of aesthetic options, including the returning Kurosawa mode for a black-and-white cinematic experience with Japanese audio, a new Miike mode that dramatically increases the level of blood and gore, and a Watanabe mode inspired by the “Samurai Champloo” aesthetic, featuring lo-fi beats. these additions enhance the game’s spectacle and provide a personalized experience.