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The Last of Us 2 receives patch 1.05 with new levels of difficulty, mirror mode, permadeath …

Patch 1.05 of The Last of Us Part II incorporates two additional difficulty levels, mirror mode, permadeath, slow motion and many options to replay the exclusive PS4. This TLOU II update will be available for free from August 13.

If you were looking for a “excuse” to replay The Last of Us part II on PS4 (also with New Game +) we have good news. Because starting tomorrow we can download the Patch 1.05, loaded with new features for the Naughty Dog game, which is, for the moment, the best game of 2020, and one of the essentials for the Sony console.

Naughty Dog has done an impressive job with this update, which incorporates new options that affect both the control system and the difficulty levels and even has a mirror mode, which will allow us to play the adventure in a different way. Below we detail all the changes of patch 1.05 of TLOU II, and that still does not include the expected one The Last of Us 2’s multiplayer mode, which was leaked last week.

How to Download The Last of Us Part II Patch 1.05

The download is done automatically, as soon as the patch is available. It is enough to have our console connected to the Internet, and in the notification area we can see how the update is downloaded and installed. Once it has been installed, we can access the game with the news of this version.

The Last of Us 2 patch 1.05 is 574.5 MB in size.

New difficulty levels and trophies

In addition to the 5 difficulty levels that appear in the starter game, The Last of Us II 1.05 includes two extra modes, only for the most skilled. It’s about the realistic way. where the interface and listening mode disappear, resources are very scarce and one or two bullets mean death. And also the “permadeath” mode.


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The permanent death mode can be adjusted depending on our preferences. This means that once our character is killed, we can select if we will have to start over from the beginning of the game, or from the beginning of the chapter or from the beginning of that day (so that there is not too much penalty).

Right now, The Last of Us Parte II Features five difficulty modes: Very Easy, Easy, Moderate, Hard, and Survivor. In addition, it is also possible to fully customize the difficulty, adjusting aspects such as the behavior of enemies or the number of resources scattered around the world.

Players who manage to finish the game in realistic mode or with permanent death will be able to access two new trophies. However, it is not necessary to obtain either of these two trophies to reach the platino de The Last of us parte II.

New visual and sound modifiers

In addition to the previous difficulties, we have the possibility to modify both the graphic aspect and the sound of the game. The list of mods joining the game with the new patch are:

  • Mirror mode in the world
  • Mirror mode in death
  • Slow motion (reduces game speed to 50%)
  • Bullet speed mode (reduces game speed to 25% when aiming)

To which you can add 29 different rendering modes, imitating the style of a watercolor, 8-bit, film noir or pop poster among others.

We also have specific advantages at our disposal that will make things a little easier for us in the second round:

  • Infinite ammo
  • Infinite Crafting Materials
  • Infinite duration for melee weapons
  • Infinite listening mode
  • Unlimited listening mode area of ​​effect
  • Shot death
  • Touch of Death (all melee attacks kill in one hit)

And finally, patch 1.05 adds new sound modes to the game:

  • 8-bit sound mode (a filter that adds 90’s flair)
  • 4-bit sound mode (a filter that adds 80’s flair)
  • Helium sound mode (higher voices)
  • Sound mode with xenon (lower voices)

As for the additional improvements that we find in the The Last of Us II patch 1.05 notes also feature the ability to adjust the image grain to mimic the celluloid effect. You can also deactivate the listening system and activate changes in the control system, such as a targeting system with the movement sensor of the Dual Shock 4 controller, possibility of changing the arc that appears when throwing an object, acceleration when shooting and magnification of power when aiming.

Finally, the accessibility options have been improved, in particular in the mechanics of rope climbing and during the Ground Zero level, in Seattle Day 2.

The Last of Us II changes roles and puts us in the shoes of Ellie (and Abby) in a plot that revolves around revenge and its consequences. Awesome in the technical, brilliant in the playable and tremendously risky in the narrative, The Last of Us Part II is one of those games that aims to stir consciences. It is a story that once again stands out for its simplicity, also in the subjects it deals with. It does not seek to tell something especially original or that has not been done before … But at this point it is evident that Naughty Dog is not concerned with what, but with how.


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And when analyzing the development of the plot, we appreciate a big difference compared to the first game: instead of being counted in a linear way, The Last of Us Part 2 boasts a fragmented narrative, with constant time jumps that do not follow a chronological order. It is a risky device because it can make it difficult to follow the story, but here it has been executed brilliantly and makes for some fantastic moments of accomplishment. You can discover much more about the game in our analysis of The Last of Us Part II.

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