Sunday, December 7, 2025

Randy Pitchford Explains Borderlands 4 Console FOV Slider Debate

Borderlands 4 Receives Console FOV Slider Response From Randy ⁢Pitchford

Randy Pitchford, CEO ⁤of⁣ Gearbox Entertainment, has addressed player⁢ concerns regarding the lack of⁤ a field of view (FOV) slider on console versions of Borderlands 4, stating that implementing one raises potential fairness ​issues‌ within ⁤the game. The response comes​ amid community discussion about the limited visibility ​experienced by some players, particularly those on wider displays.

Pitchford explained his reasoning in a recent ⁣social media post, stating, “There’s some dreams I have where an FOV setting might affect​ fairness.” He elaborated that a ​wider FOV⁤ could potentially give players an unfair advantage by allowing them to see opponents ⁣more easily, disrupting ⁤the intended gameplay balance.‌ This stance contrasts wiht the PC version⁤ of Borderlands 4, which does offer a FOV slider.

the‌ absence of a⁢ FOV slider on consoles has sparked debate within the ⁢ Borderlands community, ⁣with players‍ arguing for ​increased‍ customization options. While Gearbox has acknowledged the feedback, Pitchford’s comments suggest the studio is hesitant to ​implement the feature due to competitive balance concerns. Borderlands 4 launched on June 20, 2024, and ⁢has faced initial scrutiny regarding PC performance issues alongside the console FOV ​debate. Gearbox has released optimization guides ‍and advised players to allow time for ‍shader recompilation after​ adjusting ​graphics settings.

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