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Preview, Shooter, PC, PlayStation 4, Xbox One, PlayStation 5, Xbox Series X


Outwer?

Render trailer-only presentations on new games are not a good thing! Even the Miyazaki Martin celebrity wedding was at the last E3 Elden Ring or the return of the PC RPG legend Baldur’s Gate 3 little more than marginal notes. It was even worse Deathloop and GhostWire: Tokyo: The titles come from well-known studios (arcanes or tango), but apart from the beautiful, precalculated images, it is difficult to make sense of what kind of game is being created, it is difficult to arouse interest in the common gambler , Or with how many of your colleagues you are (pre-) happy about Deathloop or just Outriderthat was unveiled at last year’s Square Enix conference? I agree!

But if you take a closer look at Outriders, the project becomes interesting. Its Polish developer People Can Fly has a turbulent past: in 2004 they hit the PC stage with a bang Painkiller – The fast first person shooter with the iconic peg ratchet earned 82 game fun points. Original quote from tester Paul: “A well-placed rocket quickly makes you forget the frustration of the day.” The fun shooter published in 2011, quickly indexed, but now deleted from the BPjM list Bulletstorm even won our Gold Award in the 2017 revision Full Clip Edition. What only a few know: Unreal (engine) inventor Epic has been the majority owner of the Polish studio since 2007. In 2012, People Can Fly was completely bought up by Epic, including changing the name and new tasks: Epic Games Poland got along Judgment not only had his own Gears-of-War episode, but was also allowed to develop Fortnite participate.

These sci-fi barracks form the basis of the Outriders – a white line shows the way to the next mission.

-But after the 2013 release of Gears of War: Judgment Epic increasingly shifted its focus towards free-to-play – and thus away from the interests of the former People-Can-Fly group. In 2015, the flash decision was made using the so-called management buy-out procedure. In an interview with dualshockers.com, the new boss Sebastian Wojciechowski confirmed: “We were lucky that Tim Sweeney and the Epic management team were fair and honest people (…) and gave us the fantastic opportunity to become an independent developer studio again Since then, People Can Fly’s troop numbers have grown rapidly from 40 to 230 employees; Offices were opened in Rzeszow, Poland and Newcastle, England. And with Square Enix, a financially powerful publishing partner for Outriders could be won, which – unsurprisingly – should be the largest and most ambitious project in Poland to date.

Also for PS5 and Xbox Series X.

There are some cutscenes between Baller and Blut - the characters are not happy characters.

There are some cutscenes between Baller and Blut – the characters are not happy characters.

-Outriders is due to appear in Christmas sales in 2020 – no longer in summer, as predicted in the first trailer. And then of course also for the two next-gen consoles Playstation 5 and Xbox Series X, as Square Enix confirmed during our visit to Poland. For the press, however, a fast computer was available on site as a reference platform; Outriders could be played with a mouse / keyboard or gamepad. Technically, the current version was still plagued by tearing, but the frame rate and control were very pleasant. For a title that will only be released in eight or nine months, it is of course clear that the team has time for technical fine polishing, whether the general graphics quality gets such a boost that it will be enough for a wow effect at the end of the year, may be doubted. With its only decent character models and some mediocre textures, Outriders looks like a good PS4 or Xbox One game, but unfortunately does not exude any next-gen flair. That may sound hard after viewing such an early version – at the latest by confirming the PS5 and Series-X versions and moving into the Christmas season, but it is clear with which calibres Outriders will then have to compete graphically.

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