Immortals Fenyx Rising runs at a higher resolution on the Playstation 5 than the Xbox Series X, although the latter should be around 20 percent faster.
Series S sometimes reaches only 720p
It has also been previously revealed that PS5 has the upper hand in certain games, which is supposedly due to the developers getting dev code too late and that there should be problems with the APIs.
There is also a performance mode where the FPS is higher, but where the Xbox Series X sometimes downscales to 1080p and the Xbox Series S downscales to 720p. Not exactly a next-generation experience.
Whatever the reason, it is somewhat surprising, as the developers should be familiar with an Xbox development environment that is probably closer to Windows than anything else.
Fortunately, do not need to scale down often
PS5 in performance mode uses a dynamic resolution with a maximum resolution of 3840 × 2160 and a minimum of 2275 × 1280. VG Tech concludes that the console rarely manages 3840 × 2160 4K.
Xbox Series X in the same mode of course runs 4K as the maximum resolution (which is rarely achieved) but can also be scaled down to 1920 × 1080 1080p.
VG Tech says they also found that the Series X in some cases manages to squeeze out a higher resolution than Sony’s console.
Playstation 5 only runs in 4K in quality mode
It’s when it comes to quality mode that things get interesting, for VG Tech says they found that the PS5 runs locked to 4K, while the Series X uses a dynamic resolution where 3840 × 2160 4K is the maximum and 3328 × 1872 the lowest, but that is rarely the case. happens.
Series S runs dynamically 2560 × 1440 with the lowest resolution 1920 × 1080.