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News, trailer, story, gameplay, engine and more

The Last of Us Part 2 is an action adventure video game from Naughty dog developed and developed by Sony released. The exclusive PlayStation 4 (PS4)-Title will be released on June 19, 2020.

The Last of Us Part 2: Development

The development of The Last of Us Part 2 started in 2014, shortly after The Last of Us Remastered on the PS4. Key members of the first game, including the creative director Neil Druckmann, the composer Gustavo Santaolalla, Troy Baker and Ashley Johnson (who portrayed Joel and Ellie in the first game) and Jeffrey Pierce (who played Joel’s brother Tommy) are sweeping for Part 2 back.

Ellie is the only playable character in The Last of Us 2 (PS4)

Ellie is the only playable character in The Last of Us 2 (PS4)

Bruce Straley, who was co-director at the first game, left Naughty dog 2017 and was no longer involved in the sequel. Instead, were Anthony Newman and Kurt Margenau – Melee designer at first game and game director at Uncharted: The Lost Legacy – promoted to Co-Game Director. The Westworld-Writer Halley Gross stepped beside Printing man as a co-author. The actress Shannon Woodward – also known for their work on Westworld – also appeared in the role of Dinah in the cast of the game.

The Last of Us 2 was from Sony officially presented at the PlayStation Experience event in December 2016.

It was confirmed there that the game would include the secondary protagonist of the first game, Ellie, as the primary playable protagonist instead of Joel. Creative director Neil Druckmann said while the first game focused on a central theme of love, the sequel would have a central theme of hate.

Crunch culture at Naughty Dog

Naughty dog said that The Last of Us 2 is the longest and most ambitious game they have ever made and is about 50 percent longer than its predecessor. As development progressed as the scope of the project grew, the studio decided that it would be a single player experience and that it would not offer Factions multiplayer mode as such, so the team fully focused on single players -The experience of the game could focus. Naughty dog however, also assured that they had ideas on what to do with factions, and although not in part 2 of The Last of Us would be included, the mode would eventually return.

During the development of the game, there were also negative reports in the studio, thanks to a Crunch culture with too long hours of the studio staff. According to reports, the studio had a massive staff turnover after this culture of crisis Uncharted 4: A Thief’s End development was complete, causing many veterans and seasoned developers to run out of time, which resulted in the development of The Last of Us Part 2 needed longer.

Release shifts became the order of the day

Announced on September 29, 2019 Sony the publication of The Last of Us 2 on February 21, 2020. Less than a month later, however, reports confirmed that the game had been delayed to the developers of Naughty dog to give more time for development and polishing work. Instead, the action adventure now appeared on May 29, 2020. The game received its ESRB age rating in February, which revealed that it was the first Naughty dog-Game with nudity and sexual content.

The Last of Us 2: The release date moved further and further away. But now the time has finally come! On June 19th all PS4 gamers can finally play it!The Last of Us 2: The release date moved further and further away. But now the time has finally come! On June 19th all PS4 gamers can finally play it!

The Last of Us 2: The release date moved further and further away. But now the time has finally come! On June 19th all PS4 gamers can finally play it!

The game was delayed again, and Sony postponed the publication indefinite time in April 2020. This happened due to the COVID-19 pandemic Naughty dog and Sony “Logistical” reasons for sending and distributing physical copies of the game on the Internet. In April, too significant parts of the game and story published online. Immediately canceled Sony announced a new release date for the game, namely June 19, 2020. With the Gold message from Neil Druckmann is it finally fixed: that PS4Game really appears!

The Last of Us Part 2: Story / Introduction

The Last of Us 2 takes place five years after the first game and begins in Tommy’s settlement in Jackson County, Wyoming, where Ellie and Joel lived and became part of the community. The relationship between the two is tense due to the events of the previous game, while Ellie has made friends with other residents of the settlement, including one young woman named Dinah.

Things are set in motion when Ellie and Dinah embark on a routine supply run, but are attacked by a mysterious and violent new group of people that Ellie seeks for revenge that leads them across the country. Violence will play a big roleas the co-author Halley Gross told the official PlayStation magazine.

Why is this settlement on fire? We won't know until June 19, 2020 at the earliest, when Naughty Dog's action adventure is unlocked for the PS4.Why is this settlement on fire? We won't know until June 19, 2020 at the earliest, when Naughty Dog's action adventure is unlocked for the PS4.

Why is this settlement on fire? We won’t know until June 19, 2020 at the earliest, when Naughty Dog’s action adventure is unlocked for the PS4.

The Last of Us Part 2: Gameplay

Similar to the first game The Last of Us Part 2 an action-adventure game in third-person view, which also has outstanding stealth and survival horror mechanics. Ellie has to sneak past enemies or secretly kill them and can also be involved in direct fights, which include close combat. It also removes items from the environment, including ammunition and health, as well as items that it uses to manufacture, advance, or customize and upgrade their weapons.

Ellie is more agile than Joel

In contrast to Joel in The Last of Us Ellie has much more mobility in the sequel. In this way, she can jump over gaps, climb rocky outcrops in more vertical levels, crawl prone or under vehicles or through tall grass, and aim her weapon while lying prone. These skills are used for combat, camouflage and traversal. The Last of Us Part 2 also has a special dodge button that comes into play in close combat. Despite the many innovations, it will too many parallels to the first game be able to show.

The relationship between Ellie and Joel is tense. - The Last of Us Part 2 (PS4)The relationship between Ellie and Joel is tense. - The Last of Us Part 2 (PS4)

The relationship between Ellie and Joel is tense. – The Last of Us Part 2 (PS4)

A real open world, but not an open world

Similar to previous ones Naughty dogGames offers The Last of Us Part 2 several larger, non-linear, open areas that offer more space for exploration and allow players to play optionally. The developers have said that these sections will include various combat encounters, script sequences, story moments, and more. These can be completely skipped by the players if they so wish. Somehow a shame if you miss something – but it remains your choice. It is anyway NO open world title, how Sony already affirmed. If any of you come up with the idea.

No bad guys without a brain

Naughty dog has introduced several improvements for the first game. The enemy AI has been completely revised. The enemies communicate much better with each other and are more tactical and aggressive in both stealth and combat. Companion AI, a criticism for the first game, has also been improved, and companion characters are now adhering to the rules of camouflage while being more effective in combat encounters. The opponents will even have a virtual heartbeat!

The opponents in The Last of Us 2 are not stupid. Naughty Dog has told us this several times.The opponents in The Last of Us 2 are not stupid. Naughty Dog has told us this several times.

The opponents in The Last of Us 2 are not stupid. Naughty Dog has told us this several times.

Train Ellie’s skills

Progress mechanics also get a greater depth, as a player can invest in three separate branches of skill trees. These relate to craft, camouflage and survival. This offers several unique advantages, such as For example, a better range in list mode, the production of stunning bombs and improved health, unlocking pistol silencers, higher movement speed when crawling and more. Weapons can also be customized and equipped with various parts, including various riflescopes, magazines, supplies, grips, muzzle and more. This in turn brings various values ​​such as reload speed, rate of fire, stability, ammunition capacity, damage, recoil and more. According to the developers of Naughty dog enable the improved upgrade and customization mechanisms in TLoU 2 the players to fulfill their preferred playing style much better than in the first game.

Nothing for weak nerves. The violence in The Last of Us 2 is pervasive. If you can't cope with that, you'd better look around for a different game.Nothing for weak nerves. The violence in The Last of Us 2 is pervasive. If you can't cope with that, you'd better look around for a different game.

Nothing for weak nerves. The violence in The Last of Us 2 is pervasive. If you can’t cope with that, you’d better look around for a different game.

The Last of Us Part 2 also introduces some new enemies like dogs, used by human enemieswho smell Ellie during stealth sequences, as well as “Shambler”, a new type of infected who have a thick, armor-like coating from their fungal growths, can be dangerous to Ellie by releasing harmful fumes. Various other gameplay improvements have also been confirmed: the removal and replacement of the Shivs and their durability mechanics with Ellies Switchblade. The blade is a permanent weapon.

The Last of Us 2: Groundbreaking innovations for the game engine

Naughty dog has a lot to offer in terms of facial technology. So he has Sony-Developers developed a new technology that could significantly improve the graphics of the game. As gamers, we will be able to “perceive” even the smallest details of the characters. Whenever someone gets angry, natural things happen to people, such as bursting of the veins or reddening of the eyes. The skin may even get bruises.

These properties are not limited to Joel and Ellie. Human enemies will have the same characteristics. In patrols, the opponents will talk to each other about personal matters, so many details have been incorporated. They will show fear when one of their comrades has blessed the time. And they will express animal expressions when they attack Ellie. With this, the developers have extended realism to the whole game. Not only the facial expressions are amazing, also the environment of the game. Today’s Seattle was replicated in great detail, only with the overgrowth of many years. The goal was for Naughty dog, the situations in PS4– Make the game appear as realistic as possible. Only after thorough research did you sit down to work on the game. You can see that.

In the current State of Play gameplay video you can see these effects brilliantly implemented.

More about The Last of Us 2

How PlayStation officially announced it will be a “State of Play” on May 27th Naughty Dog PS4 game give.


This article is far from finished. We will always incorporate new knowledge and reports into this post.

Even more The Last of Us 2 you find on our subpage for the PS4 game. Or on the game’s official website PlayStation.com!

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