Home » Technology » New rumor suggests Lockhart’s CPU will be identical to Xbox Series X’s

New rumor suggests Lockhart’s CPU will be identical to Xbox Series X’s

A few days ago we arrived multiple rumors about Lockhart, the possible Xbox Series S, that is, the cheapest version of Xbox Series X that, unlike this, It would not be intended for 4K resolutions, but for users looking for a more affordable model oriented to 1080p or 1440p screens. Now, Tom Warren qualifies the information that was leaked then in relation to the CPU: and it is that if a few days ago it seemed that the processor of this version of the Microsoft console would be somewhat slower than that of the X Series, now the journalist Tom Warren indicates that go to the same speed.

Warren ratifies the information of 7.5GB memory available for games (that is, the RAM available without taking into account the necessary for the system and background services of the console), as well as the 4 Tflops, which in principle would be enough to move the same games as Series X , but at a lower resolution.

Although the truth is that this model has not been announced, Since the first rumors about the new generation of Microsoft, there have been two models: one more powerful (Anaconda) and another more affordable (Lockhart).

The leaks revealed by The Verge from information that supposedly comes from the official development kits supplied by Microsoft to the studios that are already working on games for the new generation.

At first, that the CPU is identical and the differences are concentrated in the GPU and the amount of available RAM will make it easier for developers to prepare games to work on both models with much less effort.

The CPU typically assumes data loads that are associated with aspects that often impact the rate of images per second (More calculations implies generating less fluidity in the image), so if in both models it works at the same speed, developers should focus only on adapting the resolution and perhaps some effects due to differences in GPU and RAM.

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