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new postponement for the beta of Squadron 42

After responding to the criticisms on Star Citizen astronomical development times, the founder and boss of Cloud Imperium Games, Chris Roberts, regains the pages of the official forum of the sci-fi blockbuster to announce yet another postponement for an indefinite period the beta of the singleplayer Squadron 42 campaign.

The maximum representative of the software house that, for eight years now, is shaping this gigantic space simulator, intervenes in defense of the work done by his boys and, in clarifying the reasons for the continuous postponements of the Star Citizen main campaign, states that “The best answer I can give to your question is that Squadron 42 will come out when it’s ready, it won’t launch just to meet a deadline but only when all the content is finished, polished and works great”.

In the same message addressed to those who protest for the Squadron 42 referrals and the other modules that combine to form Star Citizen’s huge playful puzzle, Roberts explains that “I’m not willing to compromise while making a game that I believe with all my heart and that I’m putting my soul into. Even though everyone (myself included) wants Squadron 42 to come out right away if I decide to behave like that. I would do a huge disservice to everyone who works hard on this project and to all of you who can’t wait to have something exceptional in your hands “.

At the end of his speech, the boss of Roberts Space Industries is linked to referrals of Cyberpunk 2077 and other triple A titles, stating that “Red Dead Redemption 2, The Last of Us 2, and Cyberpunk all took much longer than initially communicated by their developers, with final launch dates only being announced when development was nearing completion, when almost all of their tech problems were been resolved “.

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