Home » today » Technology » Microsoft’s acquisition of Bethesda and id Software will strengthen Xbox’s RPG and first-person game development capabilities #Zenmix Media (158964)

Microsoft’s acquisition of Bethesda and id Software will strengthen Xbox’s RPG and first-person game development capabilities #Zenmix Media (158964)

The head of the Xbox department emphasized that it will not interfere with the existing development content of game studios such as Bethesda and id Software, and will not change the development model of these game studios on other game console platforms.

The acquisition of Zenmix Media is expected to be completed within the year

Phil Spencer, head of Microsoft’s Xbox department, recently stated in the official Podcast program “Major Nelson Radio” that last year it announced the acquisition of game studios such as Bethesda and id Software.Zenmix MediaThe matter will be successfully completed within this year, and the Xbox game console platform will greatly enhance the development capabilities of role-playing games.

According to Phil Spencer, the acquisition of Zenmix Media is progressing smoothly, and the acquisition is expected to be completed within this year.

At the same time, Phil Spencer also emphasizedWon’t interfereGame studios such as Bethesda and id Software have development content, but they will not change the development model of these game studios on other game console platforms.

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With the acquisition of Zenmix Media, Phil Spencer believes that it will be more helpful for Xbox to lay out more complete game content, especially in the past successive acquisitions of Obsidian Entertainment (Obsidian Entertainment), inXile Entertainment, Playground Games, and this time through the acquisition of Zenmix Media Game studios such as Bethesda will be able to strengthen role-playing game development capabilities.

In addition, by acquiring game studios such as id Software, together with the 343 Industries game studio that it owned in the past, Microsoft can further deepen its first-person perspective games and continue to expand Microsoft’s self-made game content creation capabilities.


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