Home » today » Technology » Highlights: Cyberpunk and PS5 unboxing | Week overview

Highlights: Cyberpunk and PS5 unboxing | Week overview

Did you miss something or do you want to have everything sorted out? We have made an overview of all the highlights of this week for your convenience!

Loading times of various Sony games on PlayStation 4 are now much shorter

Various PlayStation 4 games from Sony itself have received much improved loading times via patches.

Games like The Last of Us: Remastered, Until Dawn and God of War now have much shorter loading times. For example, the loading screen of The Last of Us: Remastered would only take about fourteen seconds, while the update took longer than a minute to load the game. Until Dawn has hardly any loading times worth mentioning, and God of War also loads faster.

read here the full message.

– –

Sony announces collaboration with rapper Travis Scott

Sony Interaction Entertainment has announced a strategic partnership with rapper Travis Scott.

“We heard that Travis is a huge PlayStation fan, so we got into a conversation with him and that resulted in this unique partnership,” said SIE marketing senior vice president Eric Lempel in a blog post. “Through our shared passion for gaming and creativity, we want to partner with Travis and his Cactus Jack brand to produce innovative projects that we fans will hopefully enjoy.”

read here the full message.

PlayStation 5

– –

Mark Wahlberg shows mustache for his role as Sully in Uncharted movie

Actor Mark Wahlberg, who plays Sully in the upcoming film adaptation of Uncharted, has shown an appropriate mustache on his face on social media.

He posted the short video on Instagram, which clearly shows that he is wearing a (fake) mustache. Most likely, the mustache is intended for his role as Victor ‘Sully’ Sullivan, the mentor of Nathan Drake, the main character in both the games and the upcoming movie.

read here the full message.

Uncharted

– –

Halo 5 is not getting a major Xbox Series X update

Halo 5: Guardians will not receive a comparable Xbox Series X update to Halo: The Master Chief Collection.

Developer 343 Industries has communicated this via Halo Waypoint. “After last week’s announcement, we’re getting a lot of questions about how Halo 5 plays on the new consoles,” explains community manager John ‘Unyshek’ Junyszek. “Halo 5 won’t get the same optimizations for Xbox Series X and Series S as MCC, but owners of the next-gen hardware will still see the benefits of faster load times and consistently higher resolutions.”

read here the full message.

– –

Photo series – Unpacked the PlayStation 5

Curious what the PlayStation 5 looks like ‘in real life’? Then take a quick look at our photos of the PS5.

The PlayStation 5 will be released in just over three weeks, but on Gamer.nl you can read extensively about the new console from Sony before then. Before that, we can at least make you happy with the photos below.

View here all fotos.

ps5

– –

Photo Series – The Xbox Series X unpacked

We’ve had an Xbox Series X for a while now. Curious what Microsoft’s brand new console looks like up close? Have a look at the console.

In the photos you can see, among other things, the extra grip on the triggers and back of the controller, the partly green grid at the top (which is not a light but simply colored plastic) and we compare the size of the console and controller with the PlayStation 5.

View here all fotos.

Xbox Series X

– –

Cyberpunk 2077 postponed to December

Cyberpunk 2077 has been postponed to December 10. That says CD Projekt Red on Twitter.

“The biggest challenge for us is to release the game on current-gen, next-gen and PC, which means we have to test nine different versions (Xbox One / X, compatibility with Series X / S, PS4 / Pro, compatibility with PS5 , PC and Stadia) … while working from home. ” says the developer.

read here the full message.

Cyberpunk Stadia

– –

Cyberpunk 2077 developers make 100-hour workweeks

Some CD Projekt Red employees would run 100-hour workweeks to get Cyberpunk 2077 finished.

That claims journalist Jason Schreier on Twitter. In recent months, Schreier has reported more often about the so-called ‘crunch’ within the studio. After the game was postponed again yesterday – from November 19 to December 10 – Scheier explained more about what he heard about the situation within the studio.

read here the full message.

cyberpunk 2077

– –

Preview: Astro’s Playroom proves that the PlayStation 5 is truly next-gen

Astro’s Playroom is a free and short platformer installed by default on every PlayStation 5. The game was created by the Asobi division of the Japanese developer arm of Sony, the studio that also made renowned predecessor Astro Bot: Rescue Mission. That is a joyful fact, because this game shows what makes the PlayStation 5 next-gen. But not for the reasons you might think.

Sony currently only allows journalists to talk about one level: a small part of the game called Cooling Springs. So we have to be vague about the entire game. Fortunately, there is plenty to write about Cooling Springs, especially how the level utilizes the new DualSense controller.

read here the full preview.

Astro's Playroom

– –

Cyberpunk 2077 delay is due to PlayStation 4 and Xbox One

The recent three-week delay for Cyberpunk 2077 appears to be due to current-generation versions. This is what Adam Kiciński of CD Projekt Red indicates during a call with investors.

The Polish developer has posted a transcript of the meeting on their website. In it, Kiciński says the versions for PC, Xbox Series X and PlayStation 5 were ready to release on the November 19 release date. “But while the game has been certified on both current consoles by Sony and Microsoft, some final optimization processes require a little extra time for such a massive and complex game.”

read here the full message.

cyberpunk 2077

– – – .

Leave a Comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.