Home » News » First-party Xbox One Series X games are initially backwards compatible – Gaming – News

First-party Xbox One Series X games are initially backwards compatible – Gaming – News

Xbox wants people on the platform and those people pay monthly. She doesn’t care what those people play on. That can be a PC, xbox one, one s, one x or one of the new ones.

Consoles have been behaving more and more like PCs in recent years. Less custom hardware and even interim updates that are not only related to smaller / more efficient / cheaper production (for example from PS2 to PS2 without FireWire to PS2 Slim) but to add some extra power (xbox one to one x, ps4 to ps4 pro).

I have mixed feelings about this, because we are almost heading towards the mobile phone market where a new model comes out every year, but more importantly, if the new games have to remain playable on older versions then it might be that less to the power of the new ones consoles will be worked on.

Instead of the new game that could never have run on the previous generation because it specifically uses the possibilities of the new generation, you may now get the situation that you get a new game that on the xbox one at 1080p30, on the one x runs on 2160p30 and on the new console on 2160p60. I am not necessarily excited about that.

One argument why this does not matter so much is that the first phase of a new console cycle always has situations like this:
* Games still end up in two generations, whether or not in the form of a remaster
* Game developers still have to figure out how to get the most out of the new hardware (launch games from a console are technically inferior to games that come out at the end of the cycle)

Anyway, mixed feelings :)

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