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FIFA 22: first details of Pro Clubs, the online game mode | EA Sports | Videogames | eSports | SPORTS-PLAY

FIFA 22, EA Sports’ new soccer simulator, will launch on October 1 on PlayStation 4, PS5, Xbox One, Xbox Series X, PC, and Nintendo Switch. Until the launch date, the company will share details of the changes that we will see in this simulator.

In past notes we have already addressed changes to the career mode, for example, but now we will focus on Pro Clubs, an online game mode that many wanted to be completely revamped.

It is a game mode where each gamer creates his footballer from scratch and improves his skills to fit in a position on the field. You can be tall and fast to be the most elusive midfielder, but also choose to be tall, strong and slow to lead the defense.

Through the official blog of FIFA 22, the first details of the game mode have been shared: “tAll Pro Clubs players know that it is not always an easy task to gather 10 teammates in a lobby at the same time, all the time. With this in mind, the new Drop-In experience allows you to team up with up to 4 friends, or recent teammates, before looking for a Drop-In match. With this change, there is now a way to earn XP for your Pro, while playing with your Club teammates, but without affecting your Club record. You can also play with friends from other clubs without having to leave your club”.

Basically this is a new matchmaking tool for you to select your role in advance. For example, if you play as a center forward, they will prioritize this role but you may also have the option to be an extreme.

The lobby owner will be able to enable “fill” in the room to autocomplete with other online players that are connected.

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