Epic Games announced the cloud streaming app “MetaHuman Creator” on February 11th. By using this, it will be possible to create quality digital humans (3D models of humans), which used to take weeks or months, in less than an hour.
MetaHuman Creator is a cloud streaming app that allows you to quickly create digital humans with unprecedented levels of quality, fidelity, and realism. An expanded library with variations in human appearance and movement is prepared, and it is persuasive by selecting and adjusting the details of each item from the items categorized into FACE, HAIR, EYES, and BODY. You can create a new character.
For example, there are about 30 hairstyles available using Unreal Engine’s strand-based hair, as well as 18 well-proportioned body types and outfit sets. In the video above, you can also see how each part of the face is finely adjusted for the character generated by selecting and blending each.
And when the creation on the cloud is completed, the assets are downloaded via Quixel Bridge. It’s fully rigged, ready for LOD, and ready to animate on Unreal Engine right away. You can also get source data for meshes, skeletons, facial rigs, animation controls, materials, etc. in Maya file format.
Downloaded assets can be animated using performance capture tools. Epic Games’ Live Link Face app that allows you to create facial animation data in real time using the iPhone’s front camera and ARKit, and third parties such as ARKit, DI4D, Digital Domain, Dynamixyz, Faceware, JALI, Speech Graphics, and Cubic Motion. Party technology is also available. You can also set keyframes manually.
The Early Access version of MetaHuman Creator will be available in the coming months. In addition, two samples have been released so that you can check the quality of digital humans that can be created with the app. You can try it with Unreal Engine 4.26.1 or later, so if you are a creator, why not check it out?
Epic Games has been developing technology to create higher quality digital humans, making copies of the fictional character Siren as well as real people such as Andy Serkis and Mike Seymour. Also, at GDC 2016, a real-time animation demo of Senua, the main character of “Hellblade: Senua’s Sacrifice”, is shown. It is said that these results are expected to be used not only for game characters but also for body doubles of the latest virtual production that can withstand close-ups.