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Diablo 4 reveals a bird character, the necromancer conquers the undead

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Although Blizzard doesn’t go under Microsoft (the acquisition must be approved by the series), two senses that we will first see what the studio is working on in the Xbox show. And it was worth it.

Blizzard officially unveiled a five playable character, which closes the starting set (the characters are named: druid, barbarian, tulk, arodjka). He is the priest of Rathma, who knows the world as a necromancer. It is a classic summoning that undermines the undead, let’s see how the other talent can play. New game mechanisms, including the Book of the Dead, introduced on Monday evening.

The strikers have changed the rich ability to adapt the character, both visually and help the tree skill. Open to the world, you can play your way. There is no single way to play the game; play your way forward once and in a non-linear way shape your destiny according to your own choice.

One of the new elements are fortresses, which we know from other games for a very long time and work the same way. The forts are places occupied by hellish maids. If we kill them all and clear the fortress, these cities will permanently change and lure the non-Monk’s inhabitants. In this way we can access a new dungeon, which should be almost 150 in total.

New gameplay commented:

Diablo 4 will be released on PC, Xbox One, Xbox Series X / S, PlayStation 4 and PlayStation 5 during the first year. On all platforms, it promises not only cross-play, but also cross-progression. The strikers have worked out the way of forming a group, they will also be able to associate even independently on the level of their characters and the play of the story line.

Of course, the game doesn’t end. End-game content includes dungeons on a level nightmare with new wheels. He called on a system called the Tree of Whispers, which cycles various rounds and rewards experience, craft materials and legendary equipment. Once you reach the maximum level, the Paragon board will unlock as many hundreds of optional paths as you can to customize your hero’s build, promise the creators.

Of course, I have a lot to go wrong, the rest of Blizzard has something to fix about its reputation. However, the minimal dark visual page looks really cool and according to the available information, the development is moving in the right direction. Or do you have another impression?

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