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DF analysis between 4K and 60fps

A few days after theGod of War PS5 update released, the journalists of Digital Foundry pack a new in-depth video that illustrates the conclusions they reached after analyzing in detail this update that optimizes the blockbuster of SIE Santa Monica on Sony’s next gen console.

The video shared by the DF team summarizes the tests conducted by the “techno-game” experts of the Eurogamer.net editorial team and highlights the commitment made by the developers of the Sony Santa Monica studios in guaranteeing their fans a gaming experience on PS5. fluent and from granite stability.

Starting with the same save files used as God of War “stress test” on PS4, Digital Foundry reporters noticed a single drop in the refresh rate of screen images, and only in one cutscene. Of particular interest to the followers of Kratos and Atreus is the clear improvement offered by the authors following Cory Barlog in the loading levels, which happens at a double speed compared to the previous version accessible on PS5 via backwards compatibility.

For a further study, we can only advise you to read ours speciale di God of War su PS5 in 4K a 60fps signed by Alessandro Bruni, with various considerations on the graphic experience returned by the title and on the implications in the gameplay offered by this patch.

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