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Detroit Become Human multiplies millions of sales

A little over a month after its release on Steam, the latest adventure game from Quantic Dream has just crossed a new very important sales level, showing that the adventures of androdes Kara, Connor and Marcus are still interesting …


see also: TEST of Detroit Become Human: The best of the three?


Released on PS4 on April 24, 2018, and making his studio’s best startup with over two million copies cast in five months, available with PlayStation Plus e, 2019, Detroit : Become Human has obviously “met its audience” since it came to PC.

On the Epic Games Store since last December and having answered Steam’s call on June 18, with a Twitch extension allowing viewers to participate in streamers’ decisions, the futuristic fable of Quantic Dream now reaches more than five million units sold.

Guillaume de Fondaumire, co-chairman of the French structure, was his comment:

Launching Detroit: Become Human on Steam has been a wonderful experience for us. The feedback received has been overwhelmingly positive, especially in Asian territories. We’re also thrilled with the response to the simultaneous release of our Community Play extension for streamers and their viewers on Twitch, which turned a fundamentally single player game into a social experience.

Heavy Rain and its 5.3 million copies (declared in 2018) will soon give up its place as the studio’s most purchased game, which has become independent with the help of NetEase. You have to believe that it is only a matter of weeks, even days, even hours.

[Source]

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