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Death Stranding for PC with support for DLSS 2.0

Nvidia announced in a press release that the PC version of Death Stranding will receive support for DLSS 2.0 technology. By using this feature, each Nvidia GeForce RTX series graphics card will be able to achieve over a hundred animation frames per second at 1440p (or 60 fps in 4K).

Death Stranding has already gained a reputation for visually stunning games, but the Nvidia DLSS 2.0 technique will help make the debut on the PC something ?? an exceptional. Additional performance that Nvidia DLSS 2.0 provides Death Stranding, allows players to unleash the huge graphical potential of the PC platform by using more detailed graphics settings and higher resolutions. It gives you the opportunity to realize our vision of what this game should look like ?? said Akio Sakamoto, technology director at Kojima Productions.

DLSS 2.0 is an improved version of the technology that scales a lower resolution image using the AI ​​algorithm to improve its quality (artificial intelligence reproduces the details seen in the higher chapter). This makes it possible to significantly improve performance without a visible difference in the level of details (in some cases, the games look even better than when using the native resolution).

It is worth recalling that Death Stranding uses the Decima engine created by Guerrilla Games studio ?? the same one that found application in Horizon: Zero Dawn. The controversial production of the developer Hideo Kojima will debut on ?? tin cans ?? July 14 this year (from November 2019 it is available on the PlayStation 4 console).

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