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Blizzard Workers Unionize: CWA Gains Support from Platform & Technology Team

by Rachel Kim – Technology Editor

Activision Blizzard‘s Platform Engineering ⁢Team in Texas Forms Union

Workers from the Platform Engineering team at Activision Blizzard in Austin, Texas, have voted to unionize with‌ the Communications Workers of America ​(CWA), marking the latest organizing effort within the ⁤gaming​ giant. ⁤The move follows recent layoffs ‍impacting dedicated and passionate employees, prompting a desire for greater ⁣workplace control and ⁣stability.

“hard-working, passionate coworkers [were] arbitrarily laid off.We are excited ⁢to have greater ⁤control​ over our workplace to minimize the suffering caused by ‌future layoffs in the ⁣industry,” stated Alex Kohn, ⁣Senior Data Scientist and ⁣a member of the organizing⁤ committee. “by forming a union,we can have a voice in our ⁣working conditions to empower ourselves to do our ⁢best work⁣ at Blizzard.”

The successful unionization builds on a growing ​trend of worker organization within Activision ⁣Blizzard ⁤and the wider video game industry.CWA⁢ President Claude Cummings Jr. recently visited the Activision⁣ Blizzard campus in Irvine, California, to show support for organizing efforts, joining over 100 workers from various Activision‍ Blizzard and Microsoft studios in a solidarity walk alongside the World of Warcraft Bargaining⁢ Committee.

Workers cite concerns over job security, fair compensation, and ⁢adequate⁣ accommodations as key⁤ drivers for unionization. “I’ve seen too⁣ many of my⁢ talented coworkers leave the⁢ company,either due to layoffs,a lack of fair compensation,or proper accommodations not being⁢ met,” ‍said​ Timothy biley,Senior Quality Analyst and organizing committee member. “I’m extremely happy that we, the workers, have greater control over our workplace ​and‌ that we finally have ‌a seat ⁤at‌ the table to truly make Blizzard⁢ a company we are‍ proud to work for.”

The organizing ⁤effort has also been described as empowering for those ​involved. Dale Chou,⁢ Senior Localization Producer and ‌organizing committee member,⁤ noted, “Organizing moved my mindset from something passive and reactive to something that is active and promotes agency in my life. There is work involved to build our ‍own union, but ⁤the work is‌ well worth it to protect the good of Blizzard.”

This latest unionization ⁤coincides with the launch ⁤of united Videogame Workers-CWA (UVW-CWA), a new industry-wide union aiming to build power for video game workers⁤ regardless of employer. Interested workers can learn more at https://code-cwa.org/content/39404.

CWA leaders ⁤emphasized the significance of ​the organizing wave⁢ in California and beyond. “With each new Blizzard ‌unit organizing, California ⁣continues to ‍become the proving ground⁤ for tech and video game power,”⁢ said Jason Justice, CWA Local ⁤9510 President. “Workers here‌ are redefining what it‌ means ⁢to work in entertainment-moving from passion alone to power through solidarity.”

Ron Swaggerty, CWA Local 6215 President, added, “Blizzard workers in Texas are joining a new generation of video game developers who know ‌their worth and‌ are standing‌ up for ⁣it. Together with our siblings in California and beyond, they’re proving ⁤that no matter where you work, organizing is how we make this industry enduring for the people⁢ who power it.”

The Campaign to Organize Digital Employees (CODE-CWA) supports ‌these efforts, working to build worker power within the tech, ⁣game, and digital industries. More details‌ about CODE-CWA can be found at https://code-cwa.org/.

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