Anno 117 Player Base Stabilizes, Remains Significantly Below Launch Figures
Berlin, Germany – Following a rocky launch plagued by desynchronization issues in multiplayer, Anno 117: Pax Romana has seen player numbers stabilize, though remain well below initial release figures, according to reports and community discussion.While a recent hotfix aimed to address the persistent desync problems on the PC version, players continue to report experiencing issues despite the update.
Ubisoft‘s historical city-builder launched on February 26, 2024, to a mixed reception. Initial enthusiasm was quickly dampened by widespread reports of multiplayer instability, hindering cooperative gameplay and competitive elements. The developer released a hotfix on March 15, 2024, specifically targeting these desync issues. Though,a post on X (formerly Twitter) from user @ANNO_DE indicates that problems persist even after applying the patch,with players still encountering desynchronization during online sessions. the Anno team has yet to publicly respond to these post-hotfix reports.
The stabilization, while positive, highlights the ongoing challenge of retaining players after a troubled launch. The game’s success hinges on resolving these core technical issues to foster a thriving online community and capitalize on the franchise’s established fanbase.Players are encouraged to share feedback and report issues through official channels and community forums, adhering to the site’s established rules.
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