A fan imagined the League of Legends summoner’s flaw under the Unreal Engine 4 graphics engine, and it’s magnificent

League of Legends

through Ludovic Quinson

Riot Games

A fan of League of Legends recently decided to recreate the invoker flaw under the Unreal Engine 4 graphics engine.

League of Legends is one of the biggest games in the world and counts millions of players every month.

Despite its popularity, LoL is not particularly known for its in-game graphics unlike many other games.

Even though players got used to the classic look of the game, a fan, Wayne S, decided to recreate the game’s combat arena while using the graphics capabilities of Unreal Engine 4.

YouTube: Wayne S
YouTube: Wayne S

After redeveloping the summoner’s flaw, Wayne posted a video highlighting the many changes and updates he had made to the map, revealing that he had worked on this project in his spare time.

I decided to embark on a three-week mini-project to convert the League of Legends Summoner’s flaw into a more realistic format.“said the developer.

While it has given the map a whole new look, for most fans, the flaw design is retained with the presences of the three lanes and the river that are currently in the game.

While the chances of seeing such a design on the League of Legends map are slim, it’s still interesting to see what the Summoner’s Rift might look like in a new, more realistic design.

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