Sunday, December 7, 2025

Title: Mexican Government Considers Taxing Violent Video Games

Mexico Approves Tax on Violent Video Games Amid Rising⁢ Crime Rates

Mexico’s Chamber of​ Deputies recently approved a financial package​ including an eight percent tax on⁢ video games⁤ deemed to have ‌mature content.⁣ The tax applies to games rated​ C or D under Mexico’s video game age classification system-similar to the ESRB ratings in the US-covering games⁤ appropriate⁢ for ages 18+ that may contain extreme violence, bloodshed, or graphic sexual content. A D rating is reserved ⁤for adults only‌ and allows for prolonged scenes with similar content.

The proposed​ law, initially introduced in September, stems from claims ‌by the country’s Treasury ‍Department that‍ “recent studies ​have found a⁤ relationship between the use ‌of ‍violent video ‍games ​and higher levels of⁢ aggression among adolescents, ⁣as well as negative ⁤social and psychological effects such as isolation and anxiety.” The Treasury Department cited a 2012 study to support this⁤ claim, though the specific studies referenced were not fully detailed in the proposal.

Critics point to ⁢a substantial body of research questioning a causal link between ​video game violence and real-world aggression, noting methodological⁣ flaws in studies suggesting such a connection.

The move has drawn criticism for​ it’s apparent contradiction: taxing products the government together suggests contribute ⁣to societal violence. Opponents argue the tax appears‍ to be a ⁣revenue-generating measure disguised as a public safety ‌initiative, notably given Mexico’s ongoing struggles with cartel-based crime and political violence.

The tax will increase the price of affected video games by eight percent, turning a‍ $50 game into a ⁢$54 purchase.

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