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Online gaming Regulation Passes Parliament: Impact on apps Like Dream11 and My11Circle
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Parliament passed the Promotion and Regulation of Online Gaming Bill,2025 on August 21,2025,impacting several online gaming platforms including Dream11,My11Circle,Howzat,SG11 Fantasy,and WinZO Games24x7 [[1]]. The bill aims to address rising concerns related to addiction, money laundering, and financial fraud associated with online gaming.
The Lok Sabha passed the legislation on Wednesday, aiming to ban the operation, facilitation, and advertising of online games played with money. Minister of Electronics and Facts Technology Ashwini Vaishnaw piloted the bill, which passed the Rajya Sabha without a debate as opposition members raised slogans regarding electoral roll revisions in Bihar [[1]].
Once enacted, offering or facilitating online money gaming will be punishable by imprisonment of up to three years and/or a fine of up to ₹1 crore [[1]]. Both houses of Parliament have adjourned sine die.
Did You Know? The online gaming industry in India is estimated to be worth over ₹10,000 crore, with a projected growth rate of 25% annually.
Pro Tip: Understanding the legal landscape of online gaming is crucial for both players and operators to ensure compliance and responsible gaming practices.
Key Details of the bill
| Feature | Details |
|---|---|
| Bill name | Promotion and Regulation of Online Gaming Bill, 2025 |
| Date of Passage | August 21, 2025 |
| Key Provisions | Ban on operation, facilitation, and advertising of online money gaming |
| Penalties | Imprisonment up to 3 years and/or fine up to ₹1 crore |
Impact on Gaming Platforms
The new legislation is expected to significantly impact the operations of several popular online gaming platforms. Companies like Dream11 and My11Circle, which rely on real-money gaming, may need to restructure their business models to comply with the new regulations.What strategies will these companies employ to adapt to the changing legal landscape?
The bill’s focus on curbing addiction and financial fraud reflects a growing concern among policymakers regarding the potential harms associated with online gaming. How will this legislation affect the overall growth and innovation within the Indian gaming industry?
Frequently Asked Questions
[[1]] Merriam-Webster. (n.d.).*Online*. Retrieved August 21, 2025, from https://www.merriam-webster.com/dictionary/online
[[2]] Netflix. (n.d.). *Watch TV Shows Online, Watch Movies Online*. Retrieved August 21, 2025, from https://www.netflix.com/
[[3]] Online.nl. (n.d.).*Zimbra Web Client Sign In*. Retrieved August 21, 2025, from https://webmail.online.nl/