Home » Entertainment » [지스타] Even a 4-hour waiting line is “OK”… gamers from all over the country in one place

[지스타] Even a 4-hour waiting line is “OK”… gamers from all over the country in one place

G-Star 2025 Draws keen Crowds Despite Reduced Scale

Busan, south Korea -​ G-Star 2025 is currently underway, attracting a important number ‍of gamers and⁢ industry professionals ‌despite ⁣a ‍slight decrease in overall scale compared to the ⁤previous year. The event,‌ running until november 16th, features ‍1,273 game companies from ⁢44 countries‌ across 3,269 booths. While‌ notable companies like ⁣Nexon and Pearl Abyss are absent, attendee enthusiasm ⁢remains high, with a noticeable shift⁤ towards game demonstrations over ⁣large-scale events.

A popular attraction at‍ this year’s show is the booth for Japanese game developer Pocket Fair, showcasing their new IP with a display of charming monsters (“pals”). Visitors engaged in “pal hunting” and “pal capturing”⁢ events for a chance to win merchandise. Nearby, the ‌’Cafe PUBG’ – a rest area ⁣themed around‌ Krafton’s PlayerUnknown’s⁣ Battlegrounds ​-‌ proved incredibly popular, with wait times ​exceeding an hour for those hoping⁣ to take photos with the game-inspired sculpture.

the event is also showcasing a vibrant cosplay scene, both within and outside the G-Star venue. Professional ‍cosplayers portraying characters from ‌new‍ releases‍ and ‌established IPs are featured at major company booths, alongside a diverse range of characters ⁢from popular ⁣games and Japanese animation. Choi, a‍ 26-year-old attendee cosplaying as ‘Brigadier General Geum’ from the indie game‌ Sannabi published by Neowiz, ⁤expressed ‌his⁢ enjoyment, noting positive feedback on the quality ​of his ⁣costume and his scheduled participation⁤ in the ‘Cosplay Awards’ on the final day⁢ of ⁢the event.

The second ⁤exhibition hall, primarily dedicated to overseas and indie game developers, is⁤ also drawing considerable traffic. While foreign developers didn’t unveil major new titles, ‍the⁤ area attracted dedicated ‍fans and gamers seeking‌ alternatives ​to the longer‍ lines ⁣at larger company demonstrations. Lim, a 19-year-old student, shared his excitement‍ about⁤ discovering high-quality indie games, stating‌ his ⁤hope to become a game developer himself and valuing the possibility to experience a variety of‍ titles, specifically⁢ mentioning the third-person ​story⁢ adventure ⁣game Interscape by Lumton.

Business networking is also a key component of G-Star, with the Business Building (BTB) networking lounge bustling ⁢with officials from companies⁤ like​ Smilegate,⁣ Nexon Games, samsung Electronics, and Nexus, alongside organizations such as the Busan⁣ Information Industry Promotion Agency.

An industry official at the event commented‍ on the increased focus on demonstrations and​ the‍ sustained⁢ enthusiasm despite the reduced scale, stating, “I heard that the ⁢scale has​ decreased compared to last year, but the enthusiasm seems to ⁣have gotten hotter.”

[조인준 기자, NEWSTREE]

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